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Old Dec 20, 2005, 12:48 PM // 12:48   #21
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Most frustrating is a warrior, especially when you're doing a mission (such as THK) with one or two other warriors in the group and one (or both) of the other warriors is a whammo...

earlier today, doing THK on my warrior with a PUG squad:

Me (after large battle): energy ok?
Monks/Ele/Necro: My energy is (insert small fraction, such as 12 energy out of 80)
Me: aight guys, let's chill a second
Whammo runs ahead into the next big group
Casters: WTF/WTH/etc...

It's actually embarrassing to be playing a warrior at times like that... whammos make people think of warriors as "big, dumb tanks" which isn't fair

on an unrelated note, by some miracle we beat the mission, so for the record if anyone comes across a monk in the RoF Islands claiming to be a protection monk, and finds out (too late) that their idea of "protection" is rocking a Fiery Dragon Sword and an Aegis (and the only friendly spell they use is a +7 Healing Breeze mainly for their use only) you can blame my group for bringin' 'em there.. after we finished (by the skin of our teeth, mind you) the monk said "Finally! I've been trying to beat this for weeks!"

... wonder why?
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Old Dec 20, 2005, 12:55 PM // 12:55   #22
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i dont really have any, but if i had to say i would go with warrior. I hate it when my warrior cant do anything to kill ppl who evade, block and or use a skill that minimizes my atk. I usually can handle them, but 3 or more frustrate me a lot.
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Old Dec 20, 2005, 12:58 PM // 12:58   #23
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Monk. Most people don't see when a monk's doing great, or sucking ass. Their thought are a simple as 'If noone dies, the monk is ok and if someone dies, he's useless'. Even if you healed your ass off during the whole missions, you never get compliments like 'Nice healing' though, if I let someone die, it's like 'OMFG, noob monk' 'Someone left the game'.
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Old Dec 20, 2005, 01:13 PM // 13:13   #24
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warrior... they never let you tank and take damage when you are built for it
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Old Dec 20, 2005, 01:25 PM // 13:25   #25
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I find monk to be most frustrating. Since I use the mouse and not the keyboard (I probably should use this) I can't heal fast enough. Also, if someone dies and it wasn't even your fault, you always get the blame.
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Old Dec 20, 2005, 01:45 PM // 13:45   #26
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i dont really have any, but if i had to say i would go with warrior. I hate it when my warrior cant do anything to kill ppl who evade, block and or use a skill that minimizes my atk. I usually can handle them, but 3 or more frustrate me a lot.
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Old Dec 20, 2005, 01:49 PM // 13:49   #27
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I agree with what someone said earlier about Monks getting blamed for every death. Monks are by far the hardest, I think. They're expected to keep all the noob eles/mesmers/other weak-armor classes alive when they think they're tanks.
I like playing my tank because its basically: select target, hit space bar, click a few damage skills (but mostly take the damage you're made for), switch windows, answer some IMs, grab some chips, take a drink, check back on the game......but with a monk you actually have to let your friends in the IMs be like 'OMG WHY ARENT U TALKING TO ME OMG U H8 ME OMG'.

So, in closing, being a monk ruins your social life. Or something
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Old Dec 20, 2005, 01:58 PM // 13:58   #28
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Quote:
Originally Posted by Maxiemonster
Monk. Most people don't see when a monk's doing great, or sucking ass. Their thought are a simple as 'If noone dies, the monk is ok and if someone dies, he's useless'. Even if you healed your ass off during the whole missions, you never get compliments like 'Nice healing' though, if I let someone die, it's like 'OMFG, noob monk' 'Someone left the game'.
That's why as a monk I tend to call out my heals so people will be aware that I've been healing them.
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Old Dec 20, 2005, 02:02 PM // 14:02   #29
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Warrior definatly more than my monk, although 90% of the time i get "hey good healing" the other 10% i get some whammo going "more heals please"

My answere to this is " less muck ups then please, no actually how about i just leave if you think im rubbish?" (what i love about being a monk is your the only one in a position to pull strings, nearly evertime i say this the rest of the group pipe up and tell the whammo to shut up)

Also there is a certian satisfaction (up to a point), when your in a rubbish PUG that agros everthing, dosnt call ect, and you get "wow good team", and i just think nope good monks.....

But i digress, anyway its def my warrior for things like this....

Useless warrior cant hold agro

erm, it would help if the ele (why is it always an ele) didnt keep racing ahead of me...............


Or my favorite

Stupid whammo why'd you agro them

Erm i didnt, the XXXX did (just like the monk except you get the blame for all agro EVEN IF your at the back of the group for some reason).
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Old Dec 20, 2005, 02:06 PM // 14:06   #30
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I never got a monk out of Pre. I think the main problem most people have when playing them is that they are so used to the mentality that all your focus in battle needs to be pointed toward your foes. As a monk, all your attention needs to be on your party.

I also think playing a warrior is boring as F***. I went through 3 before I found one I even liked.
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Old Dec 20, 2005, 06:50 PM // 18:50   #31
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I've played all 6 classes up to the ring of fire in PvE and far and away the most frustrating for me to play is mesmer. At least 2 of the missions in kryta I even went along healing rather than using primarily mesmer skills just to get a place in any groups, and once I got around to the southern shiverpeaks I just wasn't going anywhere unless with thom, mhenlo and friends. You're forced to play the most challenging parts of the game in the most uninspiring way - it might as well not be an online game for my mesmer, which is sad as it's otherwise a lot of fun.
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Old Dec 20, 2005, 06:53 PM // 18:53   #32
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That's a shame really. Any classes are more than welcome to join my groups any time. Memsers totally rock as long players behind them know what they're doing.

heh, aron - I've used my position as a healer to mmmm gently guide groups toward objectives I want :lol: And I'm not afraid about just quitting a group that has been abusive toward me. I totally cannot wait to get my hands on Unyielding Aura then you bet I will be using it to control rude players.

Last edited by Barinthus; Dec 20, 2005 at 06:55 PM // 18:55..
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Old Dec 20, 2005, 07:05 PM // 19:05   #33
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Quote:
Originally Posted by koneko
Monk. More specifically, protection monk.

People send blind invites since they're so desperate for a monk. I calmly explain to them that I'm using a protection build, not a healing build and then in the mission they ask "omgwtfbbqzorz y u no heal me???"

I find playing a monk (heal or prot) to be more frustrating than an ele...energy management is a lot tighter on a monk, and one screwup on your part can cause a party wipe
hear hear

/agree
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Old Dec 20, 2005, 07:10 PM // 19:10   #34
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Warrior for me. So boring!

I haven't played ele or necro much. My mesmer has trouble getting parties I thoroughly enjoy both my ranger and my monk.
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Old Dec 20, 2005, 09:41 PM // 21:41   #35
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My fustrations with elementists was speaking from a pvp perspective. Ive never PvE'd with a eley, but Id imagine it would be fun and a hell of a lot easier than PvP.

I have done PvE with every class except necros and elementists. The most rewarding in my experance is the monk class. I like to play protection monk and a majority of the time my job is pretty easy and always helps.
Prot monk in PvP is a different story. Once Im identified, I have to run for cover. But its harder to loss momentum as a monk than as an elementist.

Id say the mesmer is more fustrating than anything in PvE for me.
This class can really screw with a thinking foe so they shine like diamonds in PvP.
But when up againts AI your just as well with a curse necro, spiking eley, intrupting ranger or whatever.
Its not to say mesmers arent an asset to the team, its just that once a team knows how to hold and control aggro..theres little a mesmer can do in most areas that some other class cant do as well or better.
So the fustration is in that most people overlook you for groups. Your primary skills arent anything the your team will miss if they had picked up someone else with skill.
Though in my experance, it would be better to pick up a domination mesmer rather than that third warrior.
Overall if your team composed of compatent warriors, monks and elementist/necros/rangers then thats all thats needed and much prefered over a mesmer of any sort in 98% of the areas of the game.
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Old Dec 20, 2005, 10:04 PM // 22:04   #36
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warrior frustrates me. i can't seem to master it well, maybe because i'm used to casters.
for me the warrior doesn't do much dmg and it's generally boring to play due to the tanking and aggroing thing. and on top of it, if anything goes wrong, first1 to blame is the warrior, second the monk.
what frustrates me even more about the warrior is that when i made her, i had in mind to do droks runs. well even after much practice and good gear i still die on the way .....
if i wouldn't of gotten 15k armor for it, i would of deleted it by now.
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Old Dec 20, 2005, 10:41 PM // 22:41   #37
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Warrior by far...

I played as a Monk for so long, that when I switched to a warrior i felt out of the loop. A few days playing and I had no idea what the party was up too when we were fighting. I felt sort of in my own little world.

Leads me to believe the class itself leads to arrgo'ing idiots.
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Old Dec 21, 2005, 01:20 AM // 01:20   #38
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Well for me.....


<--------NONE

I can play all classes and mods. I pretty much like GW because all the professions you cna play and all the stuff you can do.


Well I'm kind of bad with a Prot monk but ..........thats pretty much it.\


WOOT I'M A SANCHO PANZA hey wait,.........WTF IS THAT.

Last edited by Guardian of the Light; Dec 21, 2005 at 01:22 AM // 01:22..
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